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Made with in Berlin
This is was a nice cut-scene, with the story. Let me tell you what I understood: our octopus has been rejected from their community of octopus because it has the tentacles too long and they think it is a monster.. Octopi finds a friend but is captured by Monsters INC corporation, but there is an accident and now Octopi is free.. and I want to find my friend again
There is too much caos in the city just from the beginning, it stress me a bit. I would prefer to have a more soft landing and start with less noise
I would like to hole the militar helicopters and tanks as I can hold in the cars. So I can destroy them
I am stuck in the top here. And there is too much caos on my surroundings.. Maybe the militar elements should try to not be too close to me and create a kind of empty bubble on my surround. It has not sense that the militar soldiers go through me :?
On the left top there is a bird still shaking in purple but I have already release it :?
So I can just relax under all the militar shooting and nothing happens to me, this sounds no right.. I am ok if I never die if I try to scape but if I am doing nothing I should die as a punishment for not trying to scape :)
I am holding from the air :)
The final is totally unexpected, very impressive and dramatic.
The whole game is nice as a small interactive experience. I think it requires some details to be polished, specially the too much caos all the time. And some kind of helping tips so I can know where I have to go or where I can hold