Use ← and → for skip.
↑ and ↓ for seek.
space for play/pause.
a and s for change speed.
5 May, 2024 at 12:44 UTC
Frames
Frames aren't available for this Video Recording.
Details
- Duration: 66:45
- Aspect Ratio: 16:9
- Dimensions: 1920x1080
Timed Comments
What is behind the buttons. I would like to know
Make more prominent the button you want the player to use
Blinking cursor missing
Fonts missing
"Source" is repeated
Put blurry or something the past conversation
I have difficulties to know how can I eat the meat
The selected throwable is not very visible
Add a difficulty marker to the quests
How to use the Camp Portal?
The @ is my character? is so ugly :), can I have a real avatar?
Would be nice to have a compare 2 inventory items
I am dead!
when I move the sound volume it doesn't make any change
I am dead again
While moving, allow to change the destionation cell even if the previous one haven't been reached
I am dead again
I don't know what I or II means here
I am dead
Nice classic RPG. It looks very overwhelming at the beginning, and after 1 hour of gameplay I see I have only scrached the surface. I am not a hardcore gamer, so maybe I am more confused than expected.
The art style is raw and naïve, but it is also personal and it gives it a lot of personality. The good quality voice acting adds a level of realism. The quests are kind of interesting even if I didn't complete any.
I have some difficulties to find how to complete the quests, as it is mentioned in the recording. I would like to start finding the Bratomir's Mill but I don't know how to find it.
Also the Portal, it doesn't look like it is working.
I think it is an enjoyable game, and I can see people getting hook to it. And maybe after some deep playing they will check the "permadeath" option to give them another re-playable session